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Stefano Cozzi
Publishing Manager – Ignition Publishing (da Blizzard e Riot Games)
MICHELE MEDIOLI
UI TECHNICAL ARTIST
VITALIJ ZADNEPROVSKIL
BIG DATA ENGINEER / PROGRAMMAZIONE FUNZIONALE - SFERANET
JASON DELLA ROCCA
CO-FOUNDER, EXECUTION LABS
MICHELE DI NARDO
QA MANAGER DI 34BIGTHINGS
MAX PULIERO
3D ARTIST - DARK SOULS III, RESIDENT EVIL DAMNATION
IVANA RANDELSHOFER
UX SUPERVISOR - UBISOFT BLUE BYTE
PAWEL ROHLEDER
HEAD OF TECHNOLOGY - TECHLAND
VALERIO DI DONATO
CEO DI 34BIGTHINGS - REDOUT
VALERIO KORAX CARBONE
3D CHARACTER ARTIST
DANIELE DANKO ANGELOZZI
3D CHARACTER ARTIST, ISTRUTTORE CERTIFICATO PIXOLOGIC, EVANGELISTA WACOM
MILA IREK
SCENEGGIATRICE E LEAD QUEST DESIGNER - MUHA GAMES, OXFORD BROOKES UNIVERSITY
ROBERTO DILLON
INSEGNANTE DI GAME DESIGN E GAME DEVELOPMENT - JAMES COOK UNIVERSITY, ADSUMSOFT
ANDREA ORIOLI
SENIOR CHARACTER ARTIST